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PC Gamer (Italian) 38
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PC Gamer IT CD 38 1-2.iso
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HG2DEMO
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ldl
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grweapon.ldl
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1998-10-12
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4KB
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205 lines
# "grweapon.ldl", GEAR CONSTRUCTION WEAPONS
################################################################
############ PROJECTILE LISTBOX #####################
gear_wpn_projectile_lb {
int xpix 378
int ypix 167
int widthpix 194
int heightpix 200
lb:VERTSCROLLBAR {
int xpix 5
int ypix 30
int widthpix 180
int heightpix 170
int itemheight 15
int itemwidth 160
int itemoffsetx 5
int itemoffsety 30
int headeroffsetx 10
int headeroffsety -6
int rangeryoffsetx -3
string executesound "general.wav"
string image0 "SDBX007X.TGA"
header {
switch0 : FONT_10:MULTICOLOR:gearweap.proj {
int widthpix 170
int heightpix 20
string just "left"
}
}
}
}
############ ENERGY LISTBOX #####################
gear_wpn_energy_lb {
int xpix 378
int ypix 167
int widthpix 194
int heightpix 200
lb:VERTSCROLLBAR {
int xpix 5
int ypix 30
int widthpix 180
int heightpix 170
int itemheight 15
int itemwidth 160
int itemoffsetx 5
int itemoffsety 30
int headeroffsetx 10
int headeroffsety -6
int rangeryoffsetx -3
string executesound "general.wav"
string image0 "SDBX007X.TGA"
header {
switch0 : FONT_10:MULTICOLOR:gearweap.energy {
int widthpix 170
int heightpix 20
string just "left"
}
}
}
}
############ INDIRECT LISTBOX #####################
gear_wpn_indirect_lb {
int xpix 378
int ypix 167
int widthpix 194
int heightpix 200
lb:VERTSCROLLBAR {
int xpix 5
int ypix 30
int widthpix 180
int heightpix 170
int itemheight 15
int itemwidth 160
int itemoffsetx 5
int itemoffsety 30
int headeroffsetx 10
int headeroffsety -6
int rangeryoffsetx -3
string executesound "general.wav"
string image0 "SDBX007X.TGA"
header {
switch0 : FONT_10:MULTICOLOR:gearweap.indirect {
int widthpix 170
int heightpix 20
string just "left"
}
}
}
}
############ MISSILE LISTBOX #####################
gear_wpn_missile_lb {
int xpix 378
int ypix 167
int widthpix 194
int heightpix 200
lb:VERTSCROLLBAR {
int xpix 5
int ypix 30
int widthpix 180
int heightpix 170
int itemheight 15
int itemwidth 160
int itemoffsetx 5
int itemoffsety 30
int headeroffsetx 10
int headeroffsety -6
int rangeryoffsetx -3
string executesound "general.wav"
string image0 "SDBX007X.TGA"
header {
switch0 : FONT_10:MULTICOLOR:gearweap.missile {
int widthpix 170
int heightpix 20
string just "left"
}
}
}
}
############ PROJECTILE, ENERGY, INDIRECT, and MISSILE buttons #########
gear_wpn_switch {
int xpix 378
int ypix 115
int widthpix 180
int heightpix 45
sw {
int xpix 0
int ypix 0
int widthpix 69
int heightpix 31
projectile:TXTBTN21:FONT_7:MULTICOLOR:gearweap.proj {
int xpix 0
int ypix 0
}
energy:TXTBTN21:FONT_7:MULTICOLOR:gearweap.energy {
int xpix 90
int ypix 0
}
indirect:TXTBTN21:FONT_7:MULTICOLOR:gearweap.indirect {
int xpix 0
int ypix 25
}
missile:TXTBTN21:FONT_7:MULTICOLOR:gearweap.missile {
int xpix 90
int ypix 25
}
}
}
########### AMMO SCROLLBAR ##############
gear_wpn_ammo {
int xpix 378
int ypix 377
int widthpix 200
int heightpix 47
title : FONT_8:MULTICOLOR:gearweap.ammo {
int xpix 13
int ypix 0
int widthpix 50
int heightpix 15
}
ranger:HORIZSCROLLBAR {
int xpix 20
int ypix 18
int widthpix 152
int heightpix 12
int minxval 0
int maxxval 24
int incxval 1
int pagexval 2
int xval 12
}
upper : FONT_7:MULTICOLOR:perkflaw.twentyfour {
string xanchor "right"
string yanchor "bottom"
int xpix 20
int widthpix 20
int heightpix 15
}
lower : FONT_7:MULTICOLOR:battlearm.zero {
string xanchor "left"
string yanchor "bottom"
int xpix 20
int widthpix 20
int heightpix 15
}
value : FONT_7:MULTICOLOR:perkflaw.twelve {
string xanchor "center"
string yanchor "bottom"
int widthpix 20
int heightpix 15
}
}
$